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Augmented Reality Game Development by Micheal Lanham

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Setting up services

Now that we have the new SQLite wrapper plugins, SQLite script, and other scripts imported, we will set up some services in our Catch scene in order to test them:

  1. From the menu, select GameObject | Create Empty. Rename this new object Services and reset the transform to zero in the Inspector window.
  2. Select the new Services object in the Hierarchy window and right-click (press control and click on a Mac) to open the context menu. From the context menu, select Create Empty. This will create a new empty child object attached to the Services object. Rename this new object Inventory in the Inspector window.
  3. Repeat Step 2, but this time name the new object CUDLR.
  4. Select the Inventory object in the Hierarchy window. From the Assets/FoodyGo/Scripts/Services ...

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