Build Your Own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL
by Kelvin Sung, Jebediah Pavleas, Fernando Arnez, Jason Pace
About the Technical Reviewer
Jason Sturges is a cutting edge technologist focused in ubiquitous delivery of immersive user experiences. Coming from a visualization background, he’s always pushing boundaries of computer graphics to the widest reach cross platform while maintaining natural and intuitive usability per device. From interactivity, motion, animations, and creative design, he has worked with numerous creative agencies on projects from kiosks to video walls to Microsoft Kinect games. Most recently the core of his work has been mobile apps.
Committed to the open source community, he is also a frequent contributor at GitHub and Stack Overflow as a community resource leveraging modern standards, solid design patterns, and best practices ...
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