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Getting Started with React VR
book

Getting Started with React VR

by John Gwinner
November 2017
Beginner
294 pages
6h 55m
English
Packt Publishing
Content preview from Getting Started with React VR

Summary

In this chapter, we discussed how to use the full power of three.js with React VR. While learning this, we demonstrated where to place native code and the React VR Native bridge. We built three.js meshes directly via JavaScript and added sound that made the world seem more alive. We also used React Native Views and the Native bridge to do customized rendering, including a reflection map—we added chrome to VR (as opposed to viewing VR with Chrome). We also showed how to get access to the React VR camera via the vr.player.renderer to do more three.js processing. 

With a full-blown three.js included, we really can do anything we want with React VR. We should, however, use React VR where it is needed, and three.js where we need a little ...

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Publisher Resources

ISBN: 9781788476607