Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk
by Rod Strougo, Ray Wenderlich
Acknowledgments
This book would not have been possible without the hard work, support, and kindness of the following people:
• First of all, thanks to our editor, Chuck Toporek, and his assistant, Olivia Basegio. Chuck patiently helped and encouraged us during the entire process (even though we are both first-time authors!) and has managed all of the work it takes to convert a simple Word document into the actual book you’re holding today. Olivia was extremely helpful through the entire process of keeping everyone coordinated and the tech reviews coming in. Thanks again to both of you in making this book a reality!
• Another person at Addison-Wesley whom we want to thank is Chuti Prasertsith, who designed the cover for the book.
• A huge thanks ...
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