July 2011
Beginner to intermediate
640 pages
14h 58m
English
I. Getting Started with Cocos2D
3. Introduction to Cocos2D Animations and Actions
4. Simple Collision Detection and the First Enemy
5. More Actions, Effects, and Cocos2D Scheduler
6. Text, Fonts, and the Written Word
7. Main Menu, Level Completed, and Credits Scenes
9. When the World Gets Bigger: Adding Scrolling
10. Basic Game Physics: Adding Realism with Box2D
11. Intermediate Game Physics: Modeling, Racing, and Leaping
12. Advanced Game Physics: Even Better than the Real Thing
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