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Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk by Ray Wenderlich, Rod Strougo

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Part III. From Level to Game

Learn how to expand the Space Viking level you have built into a full game by adding menus, using sound, and scrolling.

Chapter 7: “Main Menu, Level Completed, and Credits Scenes”

Chapter 8: “Pump Up the Volume!”

Chapter 9: “When the World Gets Bigger: Adding Scrolling”

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