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Learning iOS Development: A Hands-on Guide to the Fundamentals of iOS Programming by Erica Sadun, Rod Strougo, Maurice Sharp

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Index

Symbols & Numerics

#pragma mark, 325

@ symbol, 36

_ (underscore character), 36

{} curly braces, 49

3.5-inch screens, previewing constraints, 144-145

A

about scene (CarValet project), creating, 263-264

about view, adding to universal CarValet app, 383-385

menu images, polishing, 385-387

abstracting out code, 84

accelerometer-simulator project (Google Code), 9

accessors, 49-50

dot notation, 53

Accounts pane (Xcode), 495-497

action selectors, implementing, 434-435

actions, 72-73, 484-485

adding to add/view scene (CarValet project), 74-77

IBAction identifier, adding to view controller, 112-115

ad hoc testing providers, 510

adapting cars table for iPad, 401-404

adding

cars to table (CarValet project), 287-288

color themes to navigation controllers, ...

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