
Model-Based Software Product Lines Testing 349
The score is then shown to the player and it is saved to the mobile phone’s memory. As the
mobile phone is equipped with an Internet connection, the player can choose to send the
score to the common highscore list. Otherwise, the player can return to the menu. In the
first case, after sending the score, the highscore list is shown to the player and he/she can
then return to the menu.
The second Product B realizes a slightly different use case. As the mobile phone is not
equipped with an Internet connection, it is not possible for the player to send the achieved
score to the highscore list. As a point of