Name
Size
Synopsis
Size is part of the set of value types, including
Point and Rectangle, that are
used to define basic drawing geometry. It uses integers to represent
horizontal and vertical extent (such as the width and height of a
Rectangle).
In addition to being able to retrieve the Width
and Height, you can determine whether the
Size value is Empty (which
means both the Width and Height
are equal to 0).
As with the other fundamental value types in the framework, there is
an equivalent floating-point structure called
SizeF. Three conversion functions (Round(), Truncate(), and Ceiling()) are provided to allow you to convert from the float
representation to the integer, and there is an operator that allows
you to cast the other way. You can also convert to a
Point.
You are also provided with addition, subtraction, and comparison operators.
Note that there is no intrinsic performance advantage in using the integer version of this type over the floating-point equivalent. As of v1.0 of the .NET Framework, most drawing functions are implemented in terms of the floating-point version anyway.
public struct Size { // Public Constructors public Size(int width, int height); public Size(Point pt); // Public Static Fields public static readonly Size Empty; // = {Width=0, Height=0} // Public Instance Properties public int Height{set; get; } public bool IsEmpty{get; } public int Width{set; get; } // Public Static Methods public static Size Ceiling(SizeF value); public static Size Round(SizeF value ...