Name
InputLanguage
Synopsis
This class encapsulates a Culture and a keyboard
LayoutName, which determine how input is handled
in the current thread or process.
There are static members, which allow you to retrieve the
CurrentInputLanguage and the
DefaultInputLanguage, as well as a list of all the
InstalledInputLanguages on a system.
You could use this class to provide custom input handling for
different environments, perhaps modifying the
Control.RightToLeft status or changing the IME
(see ImeMode).
public sealed class InputLanguage { // Public Static Properties public static InputLanguage CurrentInputLanguage{set; get; } public static InputLanguage DefaultInputLanguage{get; } public static InputLanguageCollection InstalledInputLanguages{get; } // Public Instance Properties public CultureInfo Culture{get; } public IntPtr Handle{get; } public string LayoutName{get; } // Public Static Methods public static InputLanguage FromCulture(System.Globalization.CultureInfo culture); // Public Instance Methods public override bool Equals(object value); // overrides object public override int GetHashCode(); // overrides object }
Returned By
Application.CurrentInputLanguage,
InputLanguageChangedEventArgs.InputLanguage,
InputLanguageChangingEventArgs.InputLanguage,
InputLanguageCollection.this
Passed To
Application.CurrentInputLanguage,
InputLanguageChangedEventArgs.InputLanguageChangedEventArgs(),
InputLanguageChangingEventArgs.InputLanguageChangingEventArgs(), InputLanguageCollection.{Contains() ...
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