March 2003
Intermediate to advanced
896 pages
32h 35m
English
FlushIntention
This enumeration is used by the
System.Drawing.Graphics.Flush() method to
determine whether the system should wait for rendering to be
completed (Sync) or whether the graphics
operations should be flushed asynchronously
(Flush).
public enum FlushIntention { Flush = 0, Sync = 1 }
System.Object
→ System.ValueType → System.Enum(System.IComparabl,
System.IFormattable,
System.IConvertible)
→ FlushIntention
System.Drawing.Graphics.Flush()