March 2003
Intermediate to advanced
896 pages
32h 35m
English
AccessibleStates
This enumeration lists a variety of states that a UI object can take for interactions with accessibility clients.
public enum AccessibleStates { None = 0x00000000, Unavailable = 0x00000001, Selected = 0x00000002, Focused = 0x00000004, Pressed = 0x00000008, Checked = 0x00000010, Mixed = 0x00000020, Indeterminate = 0x00000020, ReadOnly = 0x00000040, HotTracked = 0x00000080, Default = 0x00000100, Expanded = 0x00000200, Collapsed = 0x00000400, Busy = 0x00000800, Floating = 0x00001000, Marqueed = 0x00002000, Animated = 0x00004000, Invisible = 0x00008000, Offscreen = 0x00010000, Sizeable = 0x00020000, Moveable = 0x00040000, SelfVoicing = 0x00080000, Focusable = 0x00100000, Selectable = 0x00200000, Linked = 0x00400000, Traversed = 0x00800000, MultiSelectable = 0x01000000, ExtSelectable = 0x02000000, AlertLow = 0x04000000, AlertMedium = 0x08000000, AlertHigh = 0x10000000, Protected = 0x20000000, Valid = 0x3FFFFFFF }
System.Object
→ System.ValueType → System.Enum(System.IComparabl,
System.IFormattable,
System.IConvertible)
→ AccessibleStates
System.Windows.Forms.Design.ControlDesignerAccessibleObject.State
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