March 2013
Beginner
468 pages
12h 25m
English
13
Production Techniques
In This Chapter
• Getting a Project Back on Track
• Project Reviews
• Critical Stage Analysis
• Weekly Status Reports
• Running Meetings
• Resource Allocation
• Preventing Feature Creep
• Establishing Approval Processes
• Task Forces or Strike Teams
13.1 Introduction
As a producer, it is your responsibility to navigate through the various development phases and successfully run a project from concept to completion. This is a big, but not impossible, challenge, especially if you are constantly monitoring the development process to ensure that the game’s goals are being met, and if you are actively looking for ways to improve ...
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