March 2013
Beginner
468 pages
12h 25m
English
18
Closing Kits
In This Chapter
• Defining Closing Kits
• Creating Closing Kits
• Organizing Content
• Finalizing Closing Kits
• Closing Kit Checklist
18.1 Introduction
During postproduction, one important task is to organize all the game’s source assets and code into a closing kit and archive it for future reference. The archives are necessary if there is a need to remaster the game, create a patch or content update, port the game to another platform, localize it into another language, develop a sequel, or any other type of process that will require the game’s original source assets, code, and tools. The publishers may send closing kits to distributors ...
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