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Beginning C++ Game Programming
book

Beginning C++ Game Programming

by John Horton
October 2016
Beginner
520 pages
10h 19m
English
Packt Publishing
Content preview from Beginning C++ Game Programming

Project assets

Assets are anything you need to make your game. In our case the assets include:

  • A font for the writing on the screen
  • Sound effects for different actions such as chopping, dying, and running out of time
  • Graphics for the character, background, branches, and other game objects

All the graphics and sound required for the game are included in the download bundle. They can be found in the Chapter 1/graphics and Chapter 1/sound folders as appropriate.

The font that is required has not been supplied. This is because I wanted to avoid any possible ambiguity regarding licensing. This will not cause a problem though, as I will show you exactly where and how to choose and download fonts for yourself.

Although I will provide either the assets themselves ...

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Publisher Resources

ISBN: 9781786466198