October 2016
Beginner
520 pages
10h 19m
English
We are nearly ready to implement the scrolling background. We just need to learn about SFML vertex arrays and sprite sheets.
A sprite sheet is a set of images, either frames of animation or totally individual graphics, contained in one image file. Take a closer look at the sprite sheet that contains four separate images that will be used to draw the background in Zombie Arena:

SFML allows us to load a sprite sheet as a regular texture in exactly the same way we have done for every texture in the book so far. When we load multiple images as a single texture, the GPU can handle it much more ...
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