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Beginning C++ Game Programming
book

Beginning C++ Game Programming

by John Horton
October 2016
Beginner
520 pages
10h 19m
English
Packt Publishing
Content preview from Beginning C++ Game Programming

SFML vertex arrays and sprite sheets

We are nearly ready to implement the scrolling background. We just need to learn about SFML vertex arrays and sprite sheets.

What is a sprite sheet?

A sprite sheet is a set of images, either frames of animation or totally individual graphics, contained in one image file. Take a closer look at the sprite sheet that contains four separate images that will be used to draw the background in Zombie Arena:

What is a sprite sheet?

SFML allows us to load a sprite sheet as a regular texture in exactly the same way we have done for every texture in the book so far. When we load multiple images as a single texture, the GPU can handle it much more ...

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Publisher Resources

ISBN: 9781786466198