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Beginning C++ Game Programming
book

Beginning C++ Game Programming

by John Horton
October 2016
Beginner
520 pages
10h 19m
English
Packt Publishing
Content preview from Beginning C++ Game Programming

What you need for this book

  • Windows 7 Service Pack 1, Windows 8 or Windows 10
  • 1.6 GHz or faster processor
  • 1 GB of RAM (for x86) or 2 GB of RAM (for x64)
  • 15 GB of available hard disk space
  • 5400 RPM hard disk drive
  • DirectX 9-capable video card that runs at 1024 x 768 or higher display resolution

All the software used in this book is free. Obtaining and installing the software is covered step by step within the book. The book uses Visual Studio for Windows throughout, but experienced Linux users will probably have no trouble running the code and following the instructions using their favorite Linux programming environment.

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Publisher Resources

ISBN: 9781786466198