October 2016
Beginner
520 pages
10h 19m
English
We are nearly there. This short chapter will demonstrate how we can easily manipulate files stored on the hard drive using the C++ standard library, and we will also add sound effects. Of course, we know how to add sound effects, but we will discuss exactly where in the code the calls to play will go. We will also tie up a few loose-ends to make the game complete.
In this chapter we will learn the following topics:
File I/O, or input/output, is a fairly technical subject. Fortunately for us, as it is such a common requirement in programming, ...
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