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Hands-On Reinforcement Learning for Games
book

Hands-On Reinforcement Learning for Games

by Micheal Lanham
January 2020
Intermediate to advanced
432 pages
10h 18m
English
Packt Publishing
Content preview from Hands-On Reinforcement Learning for Games

Advancing RL with ML-Agents

The ML-Agents toolkit, the part that allows you to train DRL agents, is considered one of the more serious and top-end frameworks for training agents. Since the framework was developed on top of Unity, it tends to perform better on Unity-like environments. However, not unlike many others who spend time training agents, the Unity developers realized early on that some environments present such difficult challenges as to require us to assist our agents.

Now, this assistance is not so much direct but rather indirect and often directly relates to how easy or difficult it is for an agent to find rewards. This, in turn, directly relates to how well the environment designer can build a reward function that an agent can ...

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Publisher Resources

ISBN: 9781839214936