Skip to Content
Hands-On Reinforcement Learning for Games
book

Hands-On Reinforcement Learning for Games

by Micheal Lanham
January 2020
Intermediate to advanced
432 pages
10h 18m
English
Packt Publishing
Content preview from Hands-On Reinforcement Learning for Games

Exercises

The further we progress in this book, the more valuable and expensive each of these exercises will become. By expensive, we mean the amount of time you need to invest in each will increase. That may mean you are inclined to do fewer exercises, but please continue to try and do two or three exercises on your own:

  1. Revisit TensorSpace Playground and see if you can understand the difference pooling makes in those models. Remember that we avoid the use of pooling in order to avoid losing spatial integrity.
  2. Open Chapter_7_DQN_CNN.py and alter some of the convolutional layer inputs such as the kernel or stride size. See what effect this has on training.
  3. Tune the hyperparameters or create new ones for Chapter_7_DoubleDQN.py.
  4. Tune the hyperparameters ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Reinforcement Learning in Motion

Reinforcement Learning in Motion

phil tabor

Publisher Resources

ISBN: 9781839214936