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Java How to Program, Early Objects, 11th Edition
book

Java How to Program, Early Objects, 11th Edition

by Paul J. Deitel, Harvey Deitel
June 2017
Beginner
1296 pages
69h 23m
English
Pearson
Content preview from Java How to Program, Early Objects, 11th Edition

6.1 Introduction

Experience has shown that the best way to develop and maintain a large program is to construct it from small, simple pieces. This technique is called divide and conquer. Methods, which we introduced in Chapter 3, help you modularize programs. In this chapter, we study methods in more depth.

You’ll learn more about static methods, which can be called without the need for an object of the class to exist. You’ll also learn how Java is able to keep track of which method is currently executing, how local variables of methods are maintained in memory and how a method knows where to return after it completes execution.

We’ll take a brief diversion into simulation techniques with random-number generation and develop a version of the ...

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Publisher Resources

ISBN: 9780134751962