33.1 Case Study Introduction
Now we begin the optional portion of our object-oriented design and implementation case study. In this chapter and Chapter 34, you’ll design and implement an object-oriented automated teller machine (ATM) software system. The case study provides you with a concise, carefully paced, complete design and implementation experience. In Sections 33.2–33.7 and 34.2–34.3, you’ll perform the steps of an object-oriented design (OOD) process using the UML while relating these steps to the object-oriented concepts discussed in Chapters 2–10. In this chapter, you’ll work with six popular types of UML diagrams to graphically represent the design. In Chapter 34, you’ll tune the design with inheritance, then fully implement the ...
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