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Java How to Program, Early Objects, 11th Edition
book

Java How to Program, Early Objects, 11th Edition

by Paul J. Deitel, Harvey Deitel
June 2017
Beginner
1296 pages
69h 23m
English
Pearson
Content preview from Java How to Program, Early Objects, 11th Edition

33.1 Case Study Introduction

Now we begin the optional portion of our object-oriented design and implementation case study. In this chapter and Chapter 34, you’ll design and implement an object-oriented automated teller machine (ATM) software system. The case study provides you with a concise, carefully paced, complete design and implementation experience. In Sections 33.233.7 and 34.234.3, you’ll perform the steps of an object-oriented design (OOD) process using the UML while relating these steps to the object-oriented concepts discussed in Chapters 210. In this chapter, you’ll work with six popular types of UML diagrams to graphically represent the design. In Chapter 34, you’ll tune the design with inheritance, then fully implement the ...

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Publisher Resources

ISBN: 9780134751962