Skip to Content
Java How to Program, Early Objects, 11th Edition
book

Java How to Program, Early Objects, 11th Edition

by Paul J. Deitel, Harvey Deitel
June 2017
Beginner
1296 pages
69h 23m
English
Pearson
Content preview from Java How to Program, Early Objects, 11th Edition

N Design Patterns

N.1 Introduction

Most of the examples provided in this book are relatively small. These examples do not require an extensive design process, because they use only a few classes and illustrate introductory programming concepts. However, some programs are more complex—they can require thousands of lines of code or even more, contain many interactions among objects and involve many user interactions. Larger systems, such as air-traffic control systems or the systems that control a major bank’s thousands of automated teller machines, could contain millions of lines of code. Effective design is crucial to the proper construction of such complex systems.

Over the past decade, the software-engineering industry has made significant ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Beginning Java 17 Fundamentals: Object-Oriented Programming in Java 17

Beginning Java 17 Fundamentals: Object-Oriented Programming in Java 17

Kishori Sharan, Adam L. Davis
Learning Java, 5th Edition

Learning Java, 5th Edition

Marc Loy, Patrick Niemeyer, Daniel Leuck
Java in a Nutshell, 8th Edition

Java in a Nutshell, 8th Edition

Benjamin J. Evans, Jason Clark, David Flanagan

Publisher Resources

ISBN: 9780134751962