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Java How to Program, Early Objects, 11th Edition
book

Java How to Program, Early Objects, 11th Edition

by Paul J. Deitel, Harvey Deitel
June 2017
Beginner
1296 pages
69h 23m
English
Pearson
Content preview from Java How to Program, Early Objects, 11th Edition

18.10 Recursive Backtracking

Our recursive methods all have a similar architecture—if the base case is reached, return a result; if not, make one or more recursive calls. This section explores a more complex recursive technique that finds a path through a maze, returning true if there’s a possible solution. The solution involves moving through the maze one step at a time, where moves can be made by going down, right, up or left (diagonal moves are not permitted). From the current location in the maze (starting with the entry point), the following steps are taken: For each possible direction, the move is made in that direction and a recursive call is made to solve the remainder of the maze from the new location. When a dead end is reached (i.e., ...

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Publisher Resources

ISBN: 9780134751962