Lesson 17Motion Capture

So far, you have animated using keyframed animation. Another way to create animation is to use motion capture animation. Rather than animating the biped frame by frame, you will import motion capture data onto the LuiJing character’s biped. There will be some refinement to do in order to finalize the animation, but you will achieve a realistic look much faster.

In this lesson, you will learn the following:

How to load a motion capture animation;

About the functionality of the Buffer tool;

How to apply key reduction on motion capture animation;

How to use the biped layer system.

Working with motion capture data ...

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