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Learning Unreal Engine Game Development
book

Learning Unreal Engine Game Development

by Joanna Lee
February 2016
Beginner
274 pages
5h 48m
English
Packt Publishing
Content preview from Learning Unreal Engine Game Development

Summary

We have learned how to navigate the viewport and set up/save a new map in a new project. We also created our first room with a door using the BSP Box brush, added materials to texture walls and floors, and learned to place static objects to enhance the look of the room. Although it is still kind of empty right now, we will continue to work on it in the next few chapters and expand on this map. In the next chapter, we will spice up the level by adding some objects that we can interact with.

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Publisher Resources

ISBN: 9781784398156