Skip to Content
Learning Unreal Engine Game Development
book

Learning Unreal Engine Game Development

by Joanna Lee
February 2016
Beginner
274 pages
5h 48m
English
Packt Publishing
Content preview from Learning Unreal Engine Game Development

Rendering pipeline

For an image to appear on the screen, the computer must draw the images on the screen to display it. The sequence of steps to create a 2D representation of a scene by using both 2D and 3D data information is known as the graphics or rendering pipeline. Computer hardware such as central processing unit (CPU) and graphics processing unit (GPU) are used to calculate and manipulate the input data needed for drawing the 3D scene.

As games are interactive and rely heavily on real-time rendering, the amount of data necessary for rendering moving scenes is huge. Coordinate position, color, and all display information needs to be calculated for each vertex of the triangle polygon and at the same time, taking into account the effect of ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Unreal Engine 4 Game Development Essentials

Unreal Engine 4 Game Development Essentials

Satheesh P.V, Satheesh PV

Publisher Resources

ISBN: 9781784398156