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Learning Unreal Engine Game Development
book

Learning Unreal Engine Game Development

by Joanna Lee
February 2016
Beginner
274 pages
5h 48m
English
Packt Publishing
Content preview from Learning Unreal Engine Game Development

Making Static Mesh movable

Let us open our saved map that we have created in Chapter 2, Creating Your First Level, and let us first save the level as a new Chapter3Level.

  1. Go to Content Browser | Content | StarterContent | Props, and search for SM_Chair, which is a standard Static Mesh prop. Click and drag it into our map.
  2. The chair we have in the level now is unmovable. You can quickly build and run the level to check it out. To make it movable, we need to change a couple of settings under the chair's details.
  3. First, ensure SM_Chair is selected, go to the Details tab. Go to Transform | Mobility, change it from Static to Movable. Take a look at the following screenshot, which describes how to make the chair movable:
  4. Next, we want the chair to be able ...
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Publisher Resources

ISBN: 9781784398156