Skip to Content
Learning Unreal Engine Game Development
book

Learning Unreal Engine Game Development

by Joanna Lee
February 2016
Beginner
274 pages
5h 48m
English
Packt Publishing
Content preview from Learning Unreal Engine Game Development

Cinematic techniques

The camera is the main tool that's used to create effects for cinematics. You can achieve various cinematic effects by adjusting the camera functions and finding/moving the camera to a good spot to capture a significant key object(s) of interest. This section will provide some technical terms that you can use to describe to your coworker/contractor how a particular cinematic sequence should be recorded.

Adjusted camera functions

Here are some commonly used functions that you can adjust on a camera to capture a scene.

Zoom

Zooming in on an object gives you a closer view on the object; providing more details about it. Zooming out takes your view further away from the object; it provides a perspective for the object with regard to ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Unreal Engine 4 Game Development Essentials

Unreal Engine 4 Game Development Essentials

Satheesh P.V, Satheesh PV

Publisher Resources

ISBN: 9781784398156