Cinematic techniques
The camera is the main tool that's used to create effects for cinematics. You can achieve various cinematic effects by adjusting the camera functions and finding/moving the camera to a good spot to capture a significant key object(s) of interest. This section will provide some technical terms that you can use to describe to your coworker/contractor how a particular cinematic sequence should be recorded.
Adjusted camera functions
Here are some commonly used functions that you can adjust on a camera to capture a scene.
Zoom
Zooming in on an object gives you a closer view on the object; providing more details about it. Zooming out takes your view further away from the object; it provides a perspective for the object with regard to ...
Get Learning Unreal Engine Game Development now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.