Configuring a Point Light with more settingsAttenuation RadiusIntensityUse Inverse Squared FalloffColorAdding and configuring a Spot LightInner cone and outer cone angleUsing the IES ProfileDownloading IES Light ProfilesImporting IES Profiles into the Unreal Engine EditorUsing IES ProfilesAdding and configuring a Directional LightExample – adding and configuring a Sky lightStatic, stationary, or movable lightsCommon light/shadow definitionsStatic LightStationary LightMovable LightExercise – extending your game level (optional)Useful tipsGuidelinesArea expansionPart 1 – lengthening the current walkwayPart 2 – creating a big room (living and kitchen area)Part 3 – creating a small room along the walkwayPart 4 – Creating a den area in the big roomCreating windows and doorsPart 1 – creating large glass windows for the dining areaPart 2 – creating an open window for the window seatPart 3 – creating windows for the roomPart 4 – creating the main door areaCreating basic furniturePart 1 – creating a dining table and placing chairsPart 2 – decorating the sitting areaPart 3 – creating the window seat areaPart 4 – creating the Japanese seating areaPart 5 – creating the kitchen cabinet area