February 2016
Beginner
274 pages
5h 48m
English
We will start by first seeing what kind of particle systems we get in the default package of Unreal Engine 4. Go to Content Browser | Game | Particles. There are a couple of particle systems that we can already drag and place in the level and check out how they look.
To open a particle system, simply double-click on any of the systems. Let's take a look at P_Fire together. Feel free to check out the rest of the systems as well. However, I will use this as an example to understand what we need in order to create a new particle system for our level. This screenshot shows P_Fire in the editor:

On the left-hand side ...
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