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Learning Unreal Engine Game Development
book

Learning Unreal Engine Game Development

by Joanna Lee
February 2016
Beginner
274 pages
5h 48m
English
Packt Publishing
Content preview from Learning Unreal Engine Game Development

How are sounds recorded?

Sounds are generated in the form of analog waves, which are continuous waves, which you'll see shortly in the upcoming figure. We can record surround sound through a recording device. For multichannel sound recording, you need to have certain methods to record music that can use a simple recording setup known as Deca Tree. Here, microphones are placed in a particular fashion to capture sounds from the left, right, front, and back of the source. There are also many processing techniques that can filter and convert sounds that are recorded to mimic the various components needed for each of the channels.

We take samples of the analog sound waves that are produced by a piano at close intervals (the rate at which the samples ...

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Publisher Resources

ISBN: 9781784398156