The view modes and visualizers
The view modes are one of the easiest ways in Unreal Engine that you can use to isolate some behaviors. They look like just a combination of show flags within the editor UI, but they hold much of Unreal's power. And they are almost the same as the show flags we discussed previously that can use the ViewMode console command to switch between them (check the previous paragraph, if you have already forgotten). But their job is limited to displaying some of the final picture aspects, or even the full final picture. As you know, the result you see on screen is basically a combination of different kinds of layers, and here you can separate them!
As you can see, their names imply what exactly you should expect on switching ...
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