June 2016
Intermediate to advanced
384 pages
8h 20m
English
Now when it comes to packaging the game process, I have to say it is the easiest and straightforward thing to do in this chapter. And while it is just a click of a button, sometimes it becomes a nightmare for people when packaging fails and errors start to show up. You can apply the packaging of the project to a certain platform, from the File menu, and then choose Package Project and then select your targeted platform, and that will start packaging right away:

While the game is packaging, it is actually doing three different processes one after another, which are:
During all that ...
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