September 2018
Intermediate to advanced
472 pages
15h 36m
English
The first step is to generate the header and source files for the OpenGL version and profile of your choice. For this example, we'll generate files for an OpenGL 4.6 core profile. We can then copy the files into our project and compile them directly alongside our code:
glad --generator=c --out-path=GL --profile=core --api=gl=4.6
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