October 2015
Beginner
326 pages
5h 43m
English
We created the lower section of our gameplay area to be at the water level or where the water would be. This can be a useful tool as a level designer to designate places where players can't go to if they can't swim. Thankfully, it's also quite easy to add to our level and, due to it being included in Unity, we won't need to go to the Asset Store to get it.
Standard Assets folder, and then check the Water folder. After you've done all of this, click on the Import button.During the import process, ...
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