October 2015
Beginner
326 pages
5h 43m
English
Enemies are computationally expensive to have spawned throughout the entire game project. A little trick that we use as game developers is spawning enemies right before a player enters an area; this way, they don't need to be created until they're ready to be seen! We can to this through the use of a property called a trigger.
0,0,0. Then, call the game Environment.Read now
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