Installing Prototype
In general, creating levels in Unity is a painful experience. You have to type in the values for each piece that you want to add or you have to create everything inside a modeling program and import it, which will require you to have 3D modeling skills.
Other game engines have tools like Binary Space Partitioning (BSP) or Constructive Solid Geometry (CSG), which allow you to build geometry from scratch and apply materials to it to create areas for play. Filling in the gap that Unity has, ProCore3D has created a toolkit that allows for in-editor construction.
We will later on use ProBuilder to polish up our final product; but, in the meantime, we will use Prototype, their free version to build the basic structure and flow of ...
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