October 2015
Beginner
326 pages
5h 43m
English
Now that we know what happens by default, let's take some time to customize the project to make it look as nice as possible. PlayerSettings is where we can define different parameters for each platform that we want to put the game onto.

PlayerSettings is actually shown in Inspector. There are some key properties at the top that are cross-platform, which means that they will apply to all platforms (or rather will be the defaults you can override later).
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