Acknowledgment
Firstly, I would like to thank my family for being patient with me while I took yet another challenge that reduced the amount of time I could spend with them. Especially Hien, my wife, who has taken a big part of that sacrifice, and also Chris, my brother, who encourages me in his particular way.
This book also couldn't have been written at all without the amazing support from the game development community. Most of all, I'd like to thank Calle Lundgren at VisionPunk for being so supportive of the project and providing his very valuable insights for it. I'd also want to thank Gabriel Williams from ProCore3D and Nick Canafax at Rival Theory for their assistance.
In addition, the reason the projects in the book look so good is due to ...
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