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Building an FPS Game with Unity
book

Building an FPS Game with Unity

by John P. Doran, jamal seaton
October 2015
Beginner
326 pages
5h 43m
English
Packt Publishing
Content preview from Building an FPS Game with Unity

What you need for this book

Throughout this book, we will be working within the Unity 3D game engine that you can download from http://unity3d.com/unity/download/. The projects were created using version 5.0.1, but the project should work with minimal changes.

For simplicity's sake, we will assume that you are working on a Windows-powered computer. Though Unity allows you to code in either C# or UnityScript, for this book, we will be using C#.

We will also be using assets that are available from the Asset Store in Unity, most notably UFPS which costs money ($95 normally, but it also has sales where it can be gotten for cheaper). Aside from UFPS, all of the other topics will cover how to use a free asset to accomplish things while also discussing ...

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Publisher Resources

ISBN: 9781782174806