Organization of This Book
In this book, we will discuss frameworks and classes that are available in iOS 6 SDK. This book does its best to teach you the latest and the greatest APIs. As you know, some users of your apps may still be on older versions of iOS, so please consider those users and choose your APIs wisely, depending on the minimum iOS version that you want to target with your apps.
Here is a concise breakdown of the material each chapter covers:
- Chapter 1, The Basics
Explains how Objective-C classes are structured and how objects can be instantiated. The chapter talks about properties and delegates as well as memory management in Objective-C. Even if you are competent in Objective-C, I strongly suggest that you read this chapter, even if you only skim through it, to understand the basic material that is used in the rest of the book.
- Chapter 2, Implementing Controllers and Views
Describes various approaches to constructing your iOS application’s user interface by taking advantage of different tools the SDK provides. This chapter also introduces you to features that are only available on the iPad, such as the popover and split view controllers.
- Chapter 3, Auto Layout and the Visual Format Language
Explains how you can take advantage of Auto Layout in the iOS SDK in order to construct your UI in such a way that it can be resized and stretched to pretty much any screen dimension.
- Chapter 4, Constructing and Using Table Views
Shows how you can work with table views to create professional-looking ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Read now
Unlock full access