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Mastering UI Development with Unity
book

Mastering UI Development with Unity

by Dr. Ashley Godbold
April 2018
Beginner content levelBeginner
468 pages
11h 7m
English
Packt Publishing
Content preview from Mastering UI Development with Unity

Buttons

Buttons provided by Unity's UI system are graphical objects that preutilize the Event System we covered in the last chapter. When a Button is placed in a scene, it automatically has components added to it that allow the player to interact with it. This makes sense, because the whole point of a button is to interact with it.

In this chapter, we will discuss the following topics:

  • Creating UI Buttons and setting their properties
  • How to set button transitions that make the button change appearance when it is highlighted, pressed, or disabled
  • Navigating button selection on screen with the keyboard or joystick
  • How to create an onscreen button that looks like it is physically being pressed
  • How to create buttons that swap images without ...
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Publisher Resources

ISBN: 9781787125520Supplemental Content