April 2018
Beginner
468 pages
11h 7m
English
Now we know all sorts of techniques for laying out our UI elements. The information covered in this chapter, and the last one, has provided enough tools to create almost any UI layout that you can imagine.
In this chapter, we discussed the following topics:
In the next chapter, we will learn how to access UI components via code and how to use the Event System to allow the player to interact with the UI objects.