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Mastering UI Development with Unity
book

Mastering UI Development with Unity

by Dr. Ashley Godbold
April 2018
Beginner content levelBeginner
468 pages
11h 7m
English
Packt Publishing
Content preview from Mastering UI Development with Unity

Summary

Now we know all sorts of techniques for laying out our UI elements. The information covered in this chapter, and the last one, has provided enough tools to create almost any UI layout that you can imagine.

In this chapter, we discussed the following topics:

  • Using Layout Group components to automatically space, position, and align a group of UI objects
  • Using the Layout Element component, the Content Size Fitter component, and Aspect Ratio Fitter component to resize UI elements
  • How to set up a horizontal HUD selection menu
  • How to set up a grid inventory

In the next chapter, we will learn how to access UI components via code and how to use the Event System to allow the player to interact with the UI objects.

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Publisher Resources

ISBN: 9781787125520Supplemental Content