Skip to Content
Mastering UI Development with Unity
book

Mastering UI Development with Unity

by Dr. Ashley Godbold
April 2018
Beginner
468 pages
11h 7m
English
Packt Publishing
Content preview from Mastering UI Development with Unity

Summary

Now we know all sorts of techniques for laying out our UI elements. The information covered in this chapter, and the last one, has provided enough tools to create almost any UI layout that you can imagine.

In this chapter, we discussed the following topics:

  • Using Layout Group components to automatically space, position, and align a group of UI objects
  • Using the Layout Element component, the Content Size Fitter component, and Aspect Ratio Fitter component to resize UI elements
  • How to set up a horizontal HUD selection menu
  • How to set up a grid inventory

In the next chapter, we will learn how to access UI components via code and how to use the Event System to allow the player to interact with the UI objects.

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Advanced Unity Game Development: Build Professional Games with Unity, C#, and Visual Studio

Advanced Unity Game Development: Build Professional Games with Unity, C#, and Visual Studio

Victor G Brusca

Publisher Resources

ISBN: 9781787125520