To create the textbox windows that will display our text, complete the following steps:
- Create a new UI Canvas and name it Text Canvas. Set its Canvas and Canvas Scalar properties, as shown:
- Create a new UI Image and name it TextHolder1. Set its anchor and pivot to middle center. Assign uiElements_10 to the Source Image, and then select Set Native Size to cause the image's size to be set to 223 x 158.
- This panel will hold an image of our cat, some text, and a continue button. Utilizing anchors, pivots, and stretching, lay out the UI objects as children of TextHolder1 so that they appear as illustrated: ...