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Mastering UI Development with Unity
book

Mastering UI Development with Unity

by Dr. Ashley Godbold
April 2018
Beginner content levelBeginner
468 pages
11h 7m
English
Packt Publishing
Content preview from Mastering UI Development with Unity

Input Modules

Input Modules describe how the Event System will handle the inputs to the game via the mouse, keyboard, touchscreen, gamepad, and such. You can think of them as the bridge between the hardware and events.

There are four input modules provided by Unity:

  • Standalone Input Module
  • Hololens Input Module
  • Base Input Module
  • Pointer Input Module

To utilize these input modules, you attach them to your EventSystem GameObject.

You are not restricted to using these four input modules and can create your own, so if you have an input device that is not covered by one of those four, you'd create your own input module script and then attach it to the Event System.

Until the recent version of Unity, there was another input module called Touch ...

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Publisher Resources

ISBN: 9781787125520Supplemental Content