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Mastering UI Development with Unity
book

Mastering UI Development with Unity

by Dr. Ashley Godbold
April 2018
Beginner content levelBeginner
468 pages
11h 7m
English
Packt Publishing
Content preview from Mastering UI Development with Unity

Base Input Module/Pointer Input Module

The Base Input Module and Pointer Input Module are modules that are only accessible via code.

If you need to create your own input module, you will create it by extending from the Base Input Module. You can view a full list of the variables, functions, and messages that can be utilized by extending the Base Input Module at https://docs.unity3d.com/ScriptReference/EventSystems.BaseInputModule.html.

The Pointer Input Module is a Base Input Module that is used by the Standalone Input Module described earlier. It can also be used to write custom input modules. You can view a full list of the variables, functions, and messages that can be utilized by extending the Pointer Input Module at https://docs.unity3d.com/ScriptReference/EventSystems.PointerInputModule.html ...

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Publisher Resources

ISBN: 9781787125520Supplemental Content