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Mastering Unity 2017 Game Development with C# - Second Edition
book

Mastering Unity 2017 Game Development with C# - Second Edition

by Alan Thorn
October 2017
Intermediate to advanced
568 pages
11h 8m
English
Packt Publishing
Content preview from Mastering Unity 2017 Game Development with C# - Second Edition

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  • Two variables should be added to the class to support the Awake function: firstly, FileWordList (declared as TextAsset FileWordList), which references the Word List text asset, as loaded from the Resources folder, and secondly, Words, which is an array of strings (string[] Words). This represents the tokenized file (the words from the file separated into unique elements).
  • The Resources.Load function is called to load the text asset resource at runtime from the file, loading the resultant string into FileWordList.
  • After FileWordList has been created and populated with string data from the word list file, the Split function is called with the "\r\n" string argument, indicating that words should be separated by new lines. This returns ...
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Publisher Resources

ISBN: 9781788479837