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Pixel Art for Game Developers
book

Pixel Art for Game Developers

by Daniel Silber
July 2015
Intermediate to advanced
256 pages
7h
English
A K Peters/CRC Press
Content preview from Pixel Art for Game Developers
6 Pixel Art for Game Developers
fast and easy to import into game engines…And as mentioned earlier, the
compile timesforgamesof thisilk becomeveryshort (unlessa largeamount
of music is slowing down the process).
Having smaller le sizes means the game will download faster, making
for much easier le management. What’s more, the fast download time will
improvethegameexperiencefortheplayer.
In most cases the nished art can be exported in many dierent formats:
png, gif, spr, etc. Since image les are so common, almost any engine or
programming language will be able to make use of the art assets.
1.2.4 It Works Well on Very Small Screens
Because each pixel ...
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Publisher Resources

ISBN: 9781482252316