
CHAPTER 11
Interviews with Game
Developers
I
about the many virtuous and wonderful
aspects of using Pixel Art but let’s hear from some folks who are proac-
tively using these techniques in the eld. I’ve spoken with a couple of
contemporary independent game developers about their choice to use Pixel
Art in their projects
Although brief, their responses were not edited down and reect the
advantages and drawbacks candidly.
11.1 AN INTERVIEW WITH JAMES PETRUZZI
OF DISCORD GAMES
FIGURE 11.1 Screenshot from Chasm.
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